Name
Session Topic
Date & Time
Friday, May 3, 2024, 1:30 PM - 2:00 PM
Dan Ryder
Description

Game-Based Learning, Design Thinking & Human-Centered Problem Solving in Schools 

How might we use a design process to develop game-based solutions to challenges in our schools -- in 30 minutes or less?  During this session, participants will discover how principles of design thinking and game-based thinking  lead to new perspectives on problem solving, all in the service of rapid-fire prototyping games that address pressing needs in our school communities.  Presented by Dan Ryder, Director of Design & Innovation, Community Regional Charter School, ME